
Moodle Gamification
Training method & techniques
Using game elements and game design techniques to drive motivation and user engagement – especially in corporate eLearning.
Increase learner efficiency, knowledge, and satisfaction. With Gamification, you can attract learners, reward their performance, and improve communication within your organization. By introducing mini-games, points, badges, and rewards, eLearning becomes fun while offering learners an outstanding learning experience.
What is Gamification
In short, gamification is the use of gameplay mechanics in non-game applications. It is a reward system that increases interest and builds a stronger relationship with the subject.
In eLearning, gamification means applying game mechanics to engage users and reward their learning efforts.


Why Gamification
- Boosts motivation and engagement
- Enhances knowledge retention
- Improves the learning process
- Creates a sense of achievement
- Encourages healthy competition
- Makes learning fun
Points, Coins & Levels
Encourage continuous participation
Strengthen learner motivation
Improve training retention
Create a rewarding sense of progress
Foster positive competition
Turn learning into an enjoyable experience


Leaderboard
Learners track their own progress over time
View information about the next level’s requirements
Compare positions with other learners, including weekly and monthly progress
See current rank and the points needed to advance
Display of the top 3 learners on a podium view
Rules for Awarding Points/Coins
Global rules are set by the administrator
Award points/coins when a learner:
Views a blog
Logs in on a given day
Completes an activity
Views a course
Completes a course


Coin Redemption Store
The e-shop page displays rewards that learners can redeem with their coins
Each reward includes an image, description, quantity, and required coins
Learners browse available rewards and submit redemption requests
Requests are sent to the administrator for approval or rejection
Dependencies can be set (e.g., to buy one reward, a previous one must be redeemed first)
Learning Paths & Challenges
Promote selected courses with associated points and coins
Gamified learning challenges designed to inspire and motivate users

Depending on the course objectives, the appropriate Gamification techniques are applied.